Announcing WIRA Pre-Alpha 1
The Pre-Alpha 1 opens with a choice of allegiance and the beginning of the history of the new world.
Pre-Alpha 1 will run for three months, beginning 5th April 2026 and concluding on 30th June 2026.
Two races rise, four classes each set against one another by creed and destiny:
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Humans, Born of Clay
Pahlawan, Archer, Dukun and Manang, spiritually enlightened traditionalist aspirants, bound to legacy, discipline, and sacred resolve. -
Numahs, Draped in Living Steel
Kshatriya, Predator, Shaykhah, Doctor, progress-driven futuristic pioneers, forged by innovation, adaptation, and an unflinching will to advance.
Learn more about the classes at the WIRA Website here:
Enter Mallac
A land inspired by 14th century Melaka, a historic state of Malaysia during the Melaka Sultanate, shaped by trade and legacies of heroism and mysticism. WIRA opens the story of this region as it becomes entangled in a saga of conflict and strife.
Form a party as many warriors must unite together to survive or conquer the land’s growing dangers and the enemy at their doorstep.
Medan Laknat Will Shed its First Blood
In Mallac, the gates open to WIRA’s first PvP battleground: Medan Laknat, the Cursed Field; a living, hostile forest where each race is thrown into a trial of battle and endurance.
It is a deathmatch fought within a dangerous tropical jungle environment.
PvP zone-control deathmatch
Hostile Environment Trials
Earn The Rightful Feat of Fame
In WIRA, the points for participation in PvP, whether it’s a kill, heal or an assist, is called Fame and the world is given a cadence called the Fame Cap.
The Order of the Fame Cap
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A Fame Cap is the measured breath of a 7 day period in which the system decides how much Fame may be achieved.
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When the limit of the current Fame Cap is reached, battles may still be won — but the world will no longer record new Fame under that name, not until the Fame Cap turns again.
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When the Final 4 hours arrive, the Fame Cap lifts with no limit to how much Fame one can earn.
The Fame Cap Schedule for Pre-Alpha 1
Set out below is the weekly Fame Cap schedule, with the final 4 hours opened to unlimited Fame gain to decide the Top 8 ranks of Pre-Alpha 1.
The Fame Tiers
Players ascend through tiers according to the Fame earned in battle. Each of the 12 tiers carries its own title, with the highest distinction known as WIRA.
Pre-Alpha 1 Rewards for Top 8 Ranks of Each Class
At the closing of Pre-Alpha 1, only 64 names that stand above the rest when the final 4 hours end will be given rewards.
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Top 8 ranks for each of the 8 classes will be eligible to receive Reward Items to be disclosed.
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Reward Items will be distributed in Pre-Alpha 2.
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Reward Items will remain in your account through the game’s official release.
Beyond Pre-Alpha 1
More of WIRA’s world is set out for development as the next layers of the realm take shape.
Planned features include:
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PvPvE challenges across both the open world and battlegrounds
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Gatherable raw materials from monsters and flora, used to upgrade your equipment
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Expanded cosmetic items tied to progression and discovery
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Further development of WIRA’s story and its unfolding chapters
View Roadmap here: Roadmap
A Message to Players
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Many of the game’s features are still under development, and not every system may be fully stable.
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Report bugs encountered during the playtest here: Bug report
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If you encounter any other issues, please contact [email protected]












